Trem Skills #3
Part 3 of my Tremulous Skills programme, helping to improve your Tremulous skills and make you a better Tremulous player.
Trem Skills #3 covers the weapons which have bullets that travel slowly through the air and how to make the most of these powerful weapons.
Anticipate, anticipate, anticipate, I can’t say it enough. If you want to use the pulse rifle you can not afford to shoot directly at an opposing alien! It’s just not good enough. You have to shoot in front of it if you want to play better.
The pulse rifle, although having an extremely fast rate of fire travels slow through the air. Therefore if you shoot at an alien that is at a reasonable distance away by the time the bullet or the pulse rifle reaches the alien it has already moved onwards and is no longer there. To counter this problem you need to be shooting were you think the alien will be moving, this way you are almost guaranteed to hit the alien and take him out.
Aliens can make it alot harder for you to hit them by moving all over the place. I will discuss this in a future Trem Skills post.