Trem Skills #11
Part 11 of my Tremulous Skills programme. Helping you play Tremulous better.
Trem Skills #11 Deals with binding the construction of human buildings.
Just like all good RTS games you must be able to build quickly and effectively if you wish to be successful during the game. The ability to micro your construction greatly helps in game play. This is how binds can help you.
Below is a table outlining the human structure and the bindings required to build it.
Structure |
Bind |
|---|---|
| Telenode | /bind KEY build telenode |
| Medi Station | /bind KEY build medistat |
| Machine Gun Turret | /bind KEY build mgturret |
| Teslas | /bind KEY build tesla |
| Defence Comp | /bind KEY build dcc |
| Armoury | /bind KEY build arm |
| Reactor | /bind KEY build reactor |
| Repeater | /bind KEY build repeaterl |
I hope you will now be much faster in building both your alien and human bases, saving time in the menus all adds up.
Tomorrow I will be giving you the required binds to buy any human weapon as long as you are within range of the armoury. Stay tuned and subscribe to my feed below.