Stargate Worlds At GDC

MMORPG.com managed to catch up with Joe Ybarra and Kevin Balentine of CME productions at the recent Game Developers Conference. The result some ground breaking new news about Stargate Worlds. The dev team are expecting to have the first playable version by the end of the month, so hopefully the full version will be out later this year.

Summing up the article:

  • Ability to choose between two factions good and bad.
  • Good consists of:
    • Human
    • Asgard
    • Free Jaffa
  • Bad consists of:
    • Humans that have gone bad
    • Goa’uld
    • Jaffa
  • 3 Points that CME are sticking to with the production of SGW:
    • Modern combat
    • Exploration
    • Replay value
  • Stargate-Atlantis expansion planned
  • Dev team hoping to make the game take 200 hrs to get to maximum level (does not seem very long to me)
  • Constantly be adding new content via updates so, areas that you might of explored once will be different, if you choose to go back

…modern combat, exploration, and re-playability. Joe’s hope for combat is dynamic. There will be weapons going off everywhere, players will have the option to duck and hide for cover. There is everything in the game from rifles, staff weapons, hand grenades, even the Asgardian weapons.

Well thats pretty much all of it, but I am sure ive missed something read the full article over at MMORPG.com

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