Sauerbraten New Release

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A new release for the free FPS Sauerbraten (formally known as Cube 2) is out now.

For those of you who have not herd of Sauerbraten before here is a quick rundown of the games features.

Game Features

* Oldskool fast & intense gameplay (read: similar to Doom 2 / Quake 1).
* Many multiplayer gameplay modes, most in teamplay variants as well: deathmatch, instagib, efficiency, tactics, capture (domination/battlefield style), coop edit (!).
* Masterserver & ingame server browser.
* Lag-free gameplay experience.
* Two singleplayer modes: DMSP (fight a monster invasion on any DM map), classic SP (progression driven SP like other games)
* 7 weapons tuned for maximum satisfaction: double barrelled shogun, rocket launcher, machine gun, rifle, grenade launcher, pistol, fist.

Engine Features

* 6 directional heightfield in octree world structure allowing for instant easy in-game geometry editing (even in multiplayer, coop edit).
* Rendering engine optimized for high geometry throughput, supporting hardware occlusion culling.
* Lightmap based lighting with accurate shadows from everything including mapmodels, smooth lighting for faceted geometry, and fast compiles.
* Pixel and vertex shader support, each model and world texture can have its own shader assigned.
* Robust physics written specifically for this world structure.
* Loading of md2/md3 models for animated characters, weapons, items, world objects.
* Network library designed for high speed games, client/server network system.
* Small but complete configuration/scripting language.
* Simple stereo positional sound system.
* Particle engine, supporting text particles.
* 3d menu/gui system, for in-world representation of choices.

Seeing as it is open source sauerbraten is also free, so you can’t go wrong testing it out! You can download it via Sourceforge

One Response to “Sauerbraten New Release”

  1. Vai Says:

    That water looks great for an open source game!

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